Retro Games & Programs

The ”Retro Games & Programs” category is dedicated to the software, operating systems, and entertainment media that defined the early eras of computing. While hardware provides the physical foundation, it is the software—the games, utilities, and programming environments—that gave these machines their utility and cultural significance.

This collection focuses on the preservation of original software across various formats used since the mid-1980s. The archive includes a diverse range of media, from early 8-bit cassette tapes and 5.25″ floppy disks to 3.5″ diskettes, cartridges, and early CD-ROMs. Having been involved with computers since 1985, I have gathered these materials to document how software development evolved alongside hardware capabilities.

The collection encompasses:

The preservation of these programs is a critical part of my mission, as magnetic media and physical packaging are susceptible to degradation over time. This section serves as a record of the logic, creativity, and technical constraints that shaped the digital landscape from 1985 to the turn of the millennium.

Games for old computers and game consoles in alphabetical order.

L =loose, LM = loose with manual, B = boxed, CIB = compele in box, NIB = new in box, SW = shrink wrapped, T = tape, D = disk, C = cart, CD = cd, HU = HuCard, CD2 = CD2, SCD2 = Super CD2, DVD = DVD, BR = Blu-ray, UMD = Sony UMD, US = USA, EU = European, JP = Japan/Asia, FC = Famicom, GE = Genesis, PC = PCEngine, TG = TurboGrafx16, DS/3DS = Nintendo DS/3DS

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